Visual Development Project Portfolio: Condemed Lab environment art.
Artwork/Layout art |
3D Previs work |
This time I decided to use 3D software Maya to generate a background environment. This was inspired by some work I had seen on Artstation some months ago where the artist used the rough 3D model to layout the environment drawing to then draw on top much like drawing from a photo.
So I decided to take a similar approach and used Maya to rough out a pre vis of the environment then saved some angles of to draw from. From the experimentation I could sculpt and alter some of the props in the environment. The characters would be introduced to one of the environment slots later as a style frame. I used an ambient light as the lab would only have a few lights on so it solved the problem with light direction.
I am rather pleased with this work and may consider the effectiveness of Maya background layouts in later artworks and it would be good to add to my portfolio as well.
Line art/Colour in Clip Studio Paint pro
Textures in Photoshop
Previs in Maya
Artwork (c) A.Montgomery,2020.
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